The present graphics and games arena are highly developed when we compare with pixelated graphics of the computer before two decades. But now it possible to bring the real places in to the virtually realistic fields by virtually capturing the real surface with latest technology. With the latest multi-core processors and smart software, the scientists and engineers are trying to stimulate the real world in extreme detail to create virtual world actually governed by real physics. Therefore matrix like realities can be created that are indistinguishable from reality. The basic technique is to pass the bunch of rays in the scene and determining the color of the pixel considering the type of surface it hits. Hence the way it reflects or refracts off paves the way for the object as it is in the real world. It is possible to generate virtual world containing 2 to 3 million rays on every screen when user move through in real time with the animation rate of 10 frames per second.
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